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If you need a dose of 32-bit nostalgia, or if you want to see where one of gaming’s iconic characters started you can’t go wrong here.I never personally owned the original Playstation, but I had a friend who did and along with Resident Evil, the Crash Bandicoot games were easily the ones we played the most on that thing.
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Sane Trilogy is a loving remaster of a series of fan-favorite games. However, if you’ve already purchased the collection on another platform, there’s not much of a draw to pick it up here.Ĭrash Bandicoot N. If portability is essential, it’s the only choice, and it’s a wonderful addition to the Switch’s library. Sane Trilogy, the Switch is a great version to consider. If you haven’t had a chance to check out Crash Bandicoot N. Crash Bandicoot N-Sane Trilogy Review: Crash Into Nostalgia
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In portable mode the screen displays at the full 720p it’s capable of, but unfortunately docked mode is also 720p upscaled to 1080p, so even though I liked the way it looked it may look a bit “soft” to some players. With how centered the gameplay is on the motion of Crash and enemies, this is a bit detrimental. There are some drawbacks to the Switch version, though, the biggest being that it’s locked to 30fps. The Switch version also has an added bonus of having a bit quicker. The Switch seems to look its best when displaying bright, colorful graphics, and the Crash games have those in spades. Sane Trilogy also looks excellent in docked mode.
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There’s not a lot of reading or complex interactions you have to perform in any of the three games, so there’s not a lot of squinting your eyes involved when playing. Crash‘s levels are relatively short, so it’s a great game for playing on-the-go, and the simple gameplay translates well to a smaller screen. For one, this is the only version of the game that’s portable. Sane Trilogy come from the platform’s unique properties. The things that sets the Switch above other platforms when it comes to playing the Crash Bandicoot N.
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Crash Bandicoot N-Sane Trilogy Review: Switch it Around You won’t run into this issue often, and it’s mostly contained to the first game, but it makes me wonder why the devs didn’t just slightly alter some level geometry to make those parts less frustrating. Through most of the games you’ll be okay, but every once in a while you’ll find a jump that’ll make you want to just stop playing. This can give an artificial feeling of difficulty since some jumps have to be so precise. Jumping, which you’ll do a lot of still has that floaty, early-3D platformer feel to it as well. For players who have spent the last three console generations using the analog stick as the primary means of movement, Crash can feel a bit strange to control at times. As such, Crash is really good at moving in four directions, but not so much in others. The first Crash game was created before the Dual Analog/Dual Shock controllers were an apple in Sony’s eye, and as such the first three games were optimized for the D-Pad. Of course, all three games suffer from the pitfalls of the time, especially the first one.
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In a time when developers were still trying to figure out how to make the transition from 2D to 3D, Crash Bandicoot offered an experience that was actually enjoyable compared to a lot of the nightmare creations of the time. Crash was one of the first series to actually get 3D platforming right. Whether or not this collection is right for you really depends on whether or not you care for 3D platformers from the 1990s. There are some levels that switch things up with riding a jet ski, Polar Bear, and other things, but for the most part you’re going to be getting a heaping dose of 1990s 3D platforming. If you’re not familiar with the Crash series, they’re 3D platforms in which you spend most of your time running through linear levels grabbing items and dodging enemies. They’ve all received a fresh coat of paint in the form of a total graphics remaster, but the underlying level geometry and programming remain the same as you remember them on PS1. Crash Bandicoot N-Sane Trilogy Review: Blast From the PastĮach of the first three Crash games, Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, and Crash Bandicoot: Warped are presented in Crash Bandicoot N.